Friday, September 18, 2009

Thoughts about Final Fantasy IV: The After Years

Well, now that I'm finished with the game after 43 hours, I thought I would jot some thoughts about it

♦ Man, that last dungeon was chocked full of fanservice. Most of it was good, but some mistranslations irked. Anyone who has played a Final Fantasy game should know what "Lord Dragon's" name actually is. They translated his name and just made it a generic title, thus going against everything else the series has shown us. If there is one thing I like about modern Final Fantasy games, it's that they're typically consistent with themselves. This was a slap in the face to the fans. Another name that really bothered me was the lord of the flies himself. This one I don't think there is any sort of excuse for, the name I'm referring to is used EVERYWHERE.

♦There are a ton of bands I never got to use. Basically, I just used two. The first was a damage breaking one with Kain and Cecil and the other being one with Kain and Edge which leaves the E-man blinked.

♦The Taunt command is absolutely abusable. If you use Taunt and just keep healing the Taunter, you can use your other three characters to just whack any boss into submission without it so much as killing anyone.

♦For having the dungeon be so long, they really should have upped the item limit. I had to go back to the surface of the dungeon multiple times to restock just because you can't hold more than 99 of any item.

♦It would have sure been nice if there was a newgame+ option. In my opinion, you should have just been able to start the dungeon over with your levels and items intact and try and drudge your way through it with a new team. Having 22 playable characters practically demands it.

I had fun with the game, but it had a multitude of flaws. It was fun while it lasted, but I don't see myself holding any sort of nostalgia for it in the future

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